Tekken 8 Kazuya Gameplay’s Graphic Details
The all new Unreal Engine 5 makes it look way more better & realistic. Earlier the game was designed on Unreal Engine 4, but after the release of Unreal Engine 5 the developers decided to rebuild the whole game again of UE5. They could have export the project to UE5 directly but they decided to build it totally new from scratch. That is the reason this game is taking a little longer to launch.
Yet, it is still worth the wait. As far, from the gameplay trailers and character reveal trailers it is clear it is a huge generation leap in the mechanics, graphics & way of representing the story than its predecessor.
In the above image you can clearly see the difference in texture and model from Tekken 7. The face looks much more realistic & extremely rich in textures.
They even did a better job to deliver the feel to the character make the character more dynamic that they can show kind of emotion on their face. That is the power of Unreal Engine 5 and talent of developers what more makes it better is the lighting and shadow to enhance the viewing experience.
Graphics are astonishing, now lets talk about what more is new here.
Tekken 8 Kazuya Gameplay Trailer
Tekken 8 Combat
New combat is more engaging and favours aggressive playstyle players.
The new heat system makes it more fun. Once, the heat system is engaged the player is covered in blue flames for 10 seconds. In which, It can be activated anytime while in match just by pressing R1. and other modes such as Heat burst.
Kazuya Mishima Gameplay
New moves taken from Heihachi and Jin Kazama mostly are new and few are identical like before the original Mishima style martial art & Kazuya exclusive moves. We also saw some quick lasers between combos, Kazuya is way more faster with his moves now.
In the trailer, we have also seen Kazuya doing hell sweeps and a fast and amazing new jump kick. Even the 1+2+3+4 is still there or as per the trailer is it replaced with something like, kick, kick, punch, punch.
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